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Async Download and Animation

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I have a list of image URLs that I download through WebClient.OpenReadAsync.

I have a requirement to animate the image that has just downloaded, whilst downloading the next image.

My problem is that the animation gets cut short by the next image as the animation runs longer than the download takes.

How can I 'queue up' the images without breaking the OpenReadComplete event ?

(It's Friday and my head hurts!)


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